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Posted: 23 Dec 2006 10:56 pm
by jtbo
Oh yes, if anyone has full lap video from Donington with 360 so that I could spot some speeds from there too it would be helpful to me.

I'm building this Volvo 300 mod for rFactor game so that would help a bit when I adjust things so it would match to reality.

Posted: 23 Dec 2006 11:15 pm
by 36016v
ill try and edit one and put it on you tube for ya, ive must have done hundreds of miles as it is my favorite track

Posted: 23 Dec 2006 11:28 pm
by jtbo
36016v wrote:ill try and edit one and put it on you tube for ya, ive must have done hundreds of miles as it is my favorite track
Big thanks to you sm11

It is one of my favorites too, even I have been only able to drive on that in game.
Motopark track is where I drive mostly, it feels bit similar some way even layout is quite different and at other I have drive only in game, lol.

Do you have power curves from your engine? I was thinking if I could add it into game too?

Posted: 23 Dec 2006 11:42 pm
by 36016v
damn microsoft movie maker crashed on me, anyway a fast lap for mine was 1:33 around donny

Posted: 24 Dec 2006 12:26 am
by jtbo
36016v wrote:damn microsoft movie maker crashed on me, anyway a fast lap for mine was 1:33 around donny
Microsoft's quality products :roll: Well, they ensure I have job in future too :P

I think that 1:33 was on short version without that extra leg? Around those times I got in game with 190hp/285nm engine, braking and cornering feel/grip are current big question marks.

Posted: 24 Dec 2006 10:26 pm
by MJ
Hey Jani, I need to finish off all the parts I was making for the mod, but no time what with uni. ;)

In fact, having come back from uni, one of the first things I did was fire up rFactor, but for some reason the Volvo crashed on the race loading screen. Some gMotor error.

I swear it worked back in September before I left. I tried a couple versions that I'd downloaded in the summer, and both crashed at the same stage. You didn't put in some self destruct time thing, did you :P

Posted: 25 Dec 2006 12:12 am
by SteveP
You should be firing up that 340 rather than playing computer gamse :P :lol:

Posted: 25 Dec 2006 12:32 am
by jtbo
MJ wrote:Hey Jani, I need to finish off all the parts I was making for the mod, but no time what with uni. ;)

In fact, having come back from uni, one of the first things I did was fire up rFactor, but for some reason the Volvo crashed on the race loading screen. Some gMotor error.

I swear it worked back in September before I left. I tried a couple versions that I'd downloaded in the summer, and both crashed at the same stage. You didn't put in some self destruct time thing, did you :P
Certainly no any self destruction mechanism there, I'm now bit like this :shock: I have no idea what could had come to it, was there any specific message that would refine that gmotor error?

I should make few edits to files and I could then upload more recent version, just can't do that tomorrow, but day after. Meanwhile you could try to make sure you remove everything volvo related from your rfactor, or even make new fresh install of rfactor to new folder and put volvo mod there. Mail me if problem persists, need to take closer look into this then.